package airarmory.orm.vo
{
	/**
	 * @author www.comtaste.com
	*/
	[Bindable]
	public class TblItemVO {
		
		public function TblItemVO() {
		}
		
		// PRIMARY KEY
		private var _id : int;
		public function get id() : int {
			return _id;
		}
		
		public function set id( value : int ) : void  {
			_id = value;
		}
		
		private var _item_id : String;
		public function get item_id() : String {
			return _item_id;
		}
		
		public function set item_id( value : String ) : void  {
			_item_id = value;
		}
		
		private var _item_name : String;
		public function get item_name() : String {
			return _item_name;
		}
		
		public function set item_name( value : String ) : void  {
			_item_name = value;
		}
		
		private var _is_token : Boolean;
		public function get is_token() : Boolean {
			return _is_token;
		}
		
		public function set is_token( value : Boolean ) : void  {
			_is_token = value;
		}
		
		private var _slot : String;
		public function get slot() : String {
			return _slot;
		}
		
		public function set slot( value : String ) : void  {
			_slot = value;
		}
		
		private var _type : String;
		public function get type() : String {
			return _type;
		}
		
		public function set type( value : String ) : void  {
			_type = value;
		}
		
		private var _is_unique : Boolean;
		public function get is_unique() : Boolean {
			return _is_unique;
		}
		
		public function set is_unique( value : Boolean ) : void  {
			_is_unique = value;
		}
		
		private var _fit_tank : Boolean;
		public function get fit_tank() : Boolean {
			return _fit_tank;
		}
		
		public function set fit_tank( value : Boolean ) : void  {
			_fit_tank = value;
		}
		
		private var _fit_caster : Boolean;
		public function get fit_caster() : Boolean {
			return _fit_caster;
		}
		
		public function set fit_caster( value : Boolean ) : void  {
			_fit_caster = value;
		}
		
		private var _fit_melee : Boolean;
		public function get fit_melee() : Boolean {
			return _fit_melee;
		}
		
		public function set fit_melee( value : Boolean ) : void  {
			_fit_melee = value;
		}
		
		private var _fit_warrior : Boolean;
		public function get fit_warrior() : Boolean {
			return _fit_warrior;
		}
		
		public function set fit_warrior( value : Boolean ) : void  {
			_fit_warrior = value;
		}
		
		private var _fit_paladin : Boolean;
		public function get fit_paladin() : Boolean {
			return _fit_paladin;
		}
		
		public function set fit_paladin( value : Boolean ) : void  {
			_fit_paladin = value;
		}
		
		private var _fit_hunter : Boolean;
		public function get fit_hunter() : Boolean {
			return _fit_hunter;
		}
		
		public function set fit_hunter( value : Boolean ) : void  {
			_fit_hunter = value;
		}
		
		private var _fit_rogue : Boolean;
		public function get fit_rogue() : Boolean {
			return _fit_rogue;
		}
		
		public function set fit_rogue( value : Boolean ) : void  {
			_fit_rogue = value;
		}
		
		private var _fit_priest : Boolean;
		public function get fit_priest() : Boolean {
			return _fit_priest;
		}
		
		public function set fit_priest( value : Boolean ) : void  {
			_fit_priest = value;
		}
		
		private var _fit_deathknight : Boolean;
		public function get fit_deathknight() : Boolean {
			return _fit_deathknight;
		}
		
		public function set fit_deathknight( value : Boolean ) : void  {
			_fit_deathknight = value;
		}
		
		private var _fit_shaman : Boolean;
		public function get fit_shaman() : Boolean {
			return _fit_shaman;
		}
		
		public function set fit_shaman( value : Boolean ) : void  {
			_fit_shaman = value;
		}
		
		private var _fit_mage : Boolean;
		public function get fit_mage() : Boolean {
			return _fit_mage;
		}
		
		public function set fit_mage( value : Boolean ) : void  {
			_fit_mage = value;
		}
		
		private var _fit_warlock : Boolean;
		public function get fit_warlock() : Boolean {
			return _fit_warlock;
		}
		
		public function set fit_warlock( value : Boolean ) : void  {
			_fit_warlock = value;
		}
		
		private var _fit_druid : Boolean;
		public function get fit_druid() : Boolean {
			return _fit_druid;
		}
		
		public function set fit_druid( value : Boolean ) : void  {
			_fit_druid = value;
		}
		
		private var _item_level : int;
		public function get item_level() : int {
			return _item_level;
		}
		
		public function set item_level( value : int ) : void  {
			_item_level = value;
		}
		
	}
}
